var loadingState = new Kiwi.State('LoadingState');

loadingState.preload = function(){

	Kiwi.State.prototype.preload.call(this);
	this.addImage('outside', 'manorOutside.png');
    this.addImage('interior', 'tavernInterior.png');
    this.addSpriteSheet('characterSprite', 'character.png', 150, 117);

}

loadingState.create = function(){
	Kiwi.State.prototype.create.call(this);
	this.game.states.switchState("OutsideState");
}